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[at-l] The Webhiker
- Subject: [at-l] The Webhiker
- From: WH HAWKINS <WHHAWKINS@aol.com>
- Date: Mon, 4 May 1998 20:32:35 EDT
WARNING WARNING WARNING WARNING
IF YOU ARE OFFENDED BY THE USE OF THE TWO C'S ON THE TRAIL
STOP HERE.
There is a hiker (Mathew B. Olsen)hiking with a Cell phone and Computer this
year.
Using digital cameras and wireless communications links Mathew plans to
provide a pictorial and narrative journal of the trip. People all over the
world will be able to follow his trip in real time on the Internet at.
http://www.webhiker.com.
<A HREF="http://www.webhiker.com/">Web Hiker - AT98</A>
______________________________________________________________
PRESS RELEASE
Fifty years ago in 1948 Earl Shaffer completed the first thru-hike
(end-to-end) of the 2,000 mile Appalachian Trail (AT). A few months
before the start of this event Bell Labs announced the development of
the first solid state transistor, the scientific achievement that has
made the telecommunications and computer revolution possible. On or
about March 16, 1998 Mathew B. Olsen, a senior honor student at the
University of North Carolina (UNCC) and a native of Harvard,
Massachusetts, will embark upon a journey to evaluate the impact of
these two events on each other 50 years later. As a part of his honor’s
thesis Mr. Olsen is evaluating the feasibility of using mobile computing
technology to perform job functions or operate a business from isolated
areas for long periods of time. In addition, he will be evaluating the
impact the use of this technology will have on the experience of
thru-hiking the AT. An MIS major in the Belk School of Business at UNCC
Mathew Olsen is also an ardent hiker and has been hiking the White
Mountains since the age of five. By the age of twelve he became a member
of the Four Thousand Footer Club by hiking the 49 mountains in New
Hampshire whose peaks reach over 4,000 feet high. In preparation for the
trip Mr. Olsen has been developing his web site while evaluating what
combination of available hardware and software would provide the best
configuration of equipment to test on the trip. Using digital cameras
and wireless communications links Mathew plans to provide a pictorial
and narrative journal of the trip. People all over the world will be
able to follow his trip in real time on the Internet at
http://www.webhiker.com.
On the fiftieth anniversary of thru-hiking the Appalachian Trail the
relationship between the Trail and the outside world may be facing
radical changes. Conceived in 1921 as a respite from the increasingly
urbanized and technologically frenetic world of the twentieth century
the Trail is enjoyed by millions of people each year. Yet the trail has
never really been isolated from that world. Increasing numbers of day
and weekend hikers are using the trail and bringing technology with
them. Some of the technology has enhanced the experience on the trail
while some has had questionable impact on the experience. Hikers have
benefited from improved lightweight materials and designs in backpacks,
tents, sleeping bags, clothing and freeze dried food. Lightweight
efficient cooking and lighting systems have reduced the burden on the
ecosystem by eliminating the need for wood as a fuel. Light weight
cameras have brought the experience of hikers to a broad range of
people. Yet, some technology has the potential to be harmful to the AT
experience. Snow mobiles, transistor radios and tape players come to the
mind of anyone who has hiked the Trail.
Where does mobile computing fit in this relationship? In general, it can
be said that any technological change which enhances the experiences of
hikers or increases the number of people who have access to that
experience without infringing on other AT users can be considered
beneficial. A blaring boom box is undesirable under any circumstances,
while a properly used cellular phone can enhance the safety of all
participants. There are many web sites devoted to the AT and a number of
hikers describe their experiences and display their pictures. Like many
things, the case for mobile computing rests in its use.
There are a number of areas in which mobile computing can enhance the AT
experience. Digital camera technology, desktop publishing software, hand
held computers, and digital wireless communications will allow people to
follow hikers in real time from their urban environments. While millions
of people use the AT as weekend hikers only a few hundred have the
inclination and time to thru-hike the AT. Mobile computing may make it
possible for many people who have the desire but not the six months of
free time to experience longer hikes and even thru-hike the AT by
allowing them to stay in contact with their responsibilities over the
internet.
What of possible harmful effects of mobile computing on the AT
experience? Mobile computing will only be a problem if it is used
improperly. Like the maintenance of the Trail and trail courtesy, this
issue can only be resolved through cooperative effort. If used
appropriately, mobile computing will fit into the environment as just
another tool to enhance the AT experience. It is hoped that this project
will add to the understanding of how the proper use of mobile computing
can benefit all who use the AT.
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